Thx for the comments.
South don't mean tropical. My parents have some palms in their garden and germany is definitely not tropical.
As you can see i'm using the beta version (hope jcl don't see this
), i get on my pc (Pentium D 2*2.8ghz, Geforce 6600) 15-30fps (depends how much is visible, remember this is not a game, and the shader are not optimized for a game). The grass fur shader is slow (the terrain gets rendered 7 times!) but i will include several quality options so it will run also on older pcs fast enough. (i test it on an P3 800mhz, Radeon 9550, and it runs there on low quality at 15-20fps)
About the fur shader: yes it depends on the view angle and the distance. sometimes it looks odd.
I first implement something like that on the screens from The"Expert", but i don't like it (ok maybe just because i don't have good looking grass textures).
I'm using an own developed shadowmapping plugin. and yes the head was floating in the air.