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WED Resources
#92242
09/29/06 08:08
09/29/06 08:08
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Joined: Mar 2006
Posts: 724 the Netherlands
Frits
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World files and map files, what files will be placed here? I thought that I could find the map entities in map files but they are in level files.
When you right click on a level file you see a menu; open and properties. The last one shows the properties for that file but the first one, open, does not do anything. Is that a bug or what?
Regards, Frits
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
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Re: WED Resources
[Re: Frits]
#92243
10/04/06 16:16
10/04/06 16:16
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Joined: Mar 2006
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Frits
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Has anyone has an answer for those two questions?
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
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Re: WED Resources
[Re: Frits]
#92244
10/04/06 16:38
10/04/06 16:38
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
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maybe, if i would understand your questions...
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: WED Resources
[Re: FBL]
#92247
10/05/06 10:17
10/05/06 10:17
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Joined: Mar 2006
Posts: 724 the Netherlands
Frits
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Firoball you are right, I ment the resources in WED, but let me refrase my questions:  1. What files will be placed in world files and map files? I thought that I could find the map entities in map files but they are in level files. 2. When you click on open, nothing happens. Can't you open a level file this way? If not, why is this option there?
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
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Re: WED Resources
[Re: Frits]
#92248
10/10/06 09:24
10/10/06 09:24
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Joined: Mar 2006
Posts: 724 the Netherlands
Frits
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Anyone ??? I'm a verry curious man, so I like to know why things are made that way.
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
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Re: WED Resources
[Re: Frits]
#92249
10/10/06 12:05
10/10/06 12:05
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
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The .wmb files probably won't open, because they are already loaded in WED in your level ..  As for .map files, those are the Quake-format level files, that's why they are in the level files map .. However, it may be the case that on importing those, they will appear in the 'map files' part of the resources .. Cheers
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Re: WED Resources
[Re: PHeMoX]
#92250
10/10/06 14:10
10/10/06 14:10
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Joined: Mar 2006
Posts: 724 the Netherlands
Frits
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If that is the case, why is there an option to open the file. If you can't use it get rid of it then.
Your second answer leaves my question unanswered.
I thought I put my questions in 'Ask Conitec' maybe I get an answer by Conitec?
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
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Re: WED Resources
[Re: Frits]
#92251
10/21/06 09:33
10/21/06 09:33
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Joined: Mar 2006
Posts: 724 the Netherlands
Frits
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After 11 days still no answer from Conitec????
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
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