Sorry manni, you don't seem to have read his post, either. He was talking about WED blocks. How would you assign a push value to WED blocks? I agree that a "notrace" flag for blocks could come in handy.
Formerly known as The Matrix - ICQ 170408644
I've been here for much longer than most people think. So where's my "Expert" status?
Ok, I get it. But I have moved on, to only model level, no BSP. So you see, there is no restrictions, or Block in cerativity. And the game is faster than Blocks. Cheers.
I dont think I'm good with collision to use model levels and I dont think I can model the level the same size with models as if it were with WED blocks so , some of us dont use the 'model levels' way and I still think this could make things easyer not only for me and those who use WED blocks but for newbies as well. And not only newbies use blocks...
What I would recomend, is to wait for the next upgrade. Wed will be able to import/export its geometry to med with textures intact. This has been implemented in 6.52 - check beta page. Then the distinction between the two will be removed for ever. BSP is very old style and slow for today's modern 3d accelerated GPU. Till then learn more about 3dgs and scripting. cheers.