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Himmel Problem #93593
10/08/06 09:03
10/08/06 09:03
Joined: Nov 2005
Posts: 152
Germany / Deutschland
Maik46 Offline OP
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Maik46  Offline OP
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Joined: Nov 2005
Posts: 152
Germany / Deutschland
Ich hab da son problem mit den Himmel..immer wenn ich der Decke eine Himmel Textur geben ist es ausenrum immer Gelb..ich hab hier n picture:


hat jemand vielleicht eine Lösung wie ich das Problem lösen kann, dass das gelbe weg ist?

wenn ja, danke vorraus!...
bYe Maik

Re: Himmel Problem [Re: Maik46] #93594
10/08/06 09:09
10/08/06 09:09
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
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Tempelbauer  Offline
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Joined: Feb 2005
Posts: 3,687
Hessen, Germany
das gelbe is ne skycube.
öffne dein levelscript und kommentiere folgenden code aus (müsste kurz nach den includes kommen):

sky horizon_sky {
// A backdrop texture's horizontal size must be a power of 2;
// the vertical size does not matter
type = <horizon.pcx>;
tilt = -10;
flags = scene,overlay,visible;
layer = 3;
}

MfG
Tempelbauer

Re: Himmel Problem [Re: Tempelbauer] #93595
10/08/06 09:18
10/08/06 09:18
Joined: Nov 2005
Posts: 152
Germany / Deutschland
Maik46 Offline OP
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Maik46  Offline OP
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Joined: Nov 2005
Posts: 152
Germany / Deutschland
So steht es da schon drin und ich hab noch nichts geändert

(img Build Modus ist es normal)

Last edited by Maik46; 10/08/06 09:19.
Re: Himmel Problem [Re: Maik46] #93596
10/08/06 09:19
10/08/06 09:19
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
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Tempelbauer  Offline
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Joined: Feb 2005
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Hessen, Germany
Quote:

öffne dein levelscript und kommentiere folgenden code aus




Re: Himmel Problem [Re: Tempelbauer] #93597
10/08/06 09:21
10/08/06 09:21
Joined: Nov 2005
Posts: 152
Germany / Deutschland
Maik46 Offline OP
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Maik46  Offline OP
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Joined: Nov 2005
Posts: 152
Germany / Deutschland
was meinst du?

Re: Himmel Problem [Re: Maik46] #93598
10/08/06 09:22
10/08/06 09:22
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
T
Tempelbauer Offline
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Tempelbauer  Offline
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Hessen, Germany
du setzt diesen code zwischen

/*

und

*/


so:

/*sky horizon_sky {
// A backdrop texture's horizontal size must be a power of 2;
// the vertical size does not matter
type = <horizon.pcx>;
tilt = -10;
flags = scene,overlay,visible;
layer = 3;
}*/

Re: Himmel Problem [Re: Tempelbauer] #93599
10/08/06 09:23
10/08/06 09:23
Joined: Feb 2005
Posts: 3,687
Hessen, Germany
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Tempelbauer Offline
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Tempelbauer  Offline
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Joined: Feb 2005
Posts: 3,687
Hessen, Germany
alternativ könnste den angezeigten code auch löschen...
hätte den selben effekt

Re: Himmel Problem [Re: Tempelbauer] #93600
10/08/06 09:26
10/08/06 09:26
Joined: Nov 2005
Posts: 152
Germany / Deutschland
Maik46 Offline OP
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Maik46  Offline OP
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Joined: Nov 2005
Posts: 152
Germany / Deutschland
Cool, danke!Es hat funktioniert!


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