Does this mean, someone with for instance, the Standard edition and the right programming skills can implement this into his standard edition of A6 and have the same physics like in pro, and that for free?
yes, because plugin DLLs are available in all editions. Newton has been adopted to the A6 engine as well, so I see no reason why that should'nt work with ODE.
Re: [ODE] Open Dynamics Engine
[Re: HeelX]
#95145 10/21/0618:5410/21/0618:54