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Re: will games run on a 64-bit OS
[Re: Noob65]
#96231
11/02/06 21:56
11/02/06 21:56
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
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Posts: 8,973
Bay Area
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Quote:
excellent, does it mean there is new version of GS to be released soon?
This has nothing to do with a new version of 3DGS. The current version runs under Vista right now.
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Re: will games run on a 64-bit OS
[Re: Noob65]
#96233
11/03/06 20:48
11/03/06 20:48
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
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Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Why do you think it will run faster? Yes, 64-bits is twice as large as 32-bits, but not twice as fast. 64-bit Windows machines support 3dGameStudio now (as they do most 32-bit applications). But even if we rewrote the code to be 100% 64-bit, you wouldn't notice any improvement in speed UNLESS your game is using more than 4GB of memory (not likely unless you are doing something really weird). In short: 64-bit is the future, it has a lot of advantages, but it isn't as amazing as most people think and it doesn't appear to be replacing 32-bit very fast.
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Re: will games run on a 64-bit OS
[Re: Noob65]
#96235
11/06/06 18:59
11/06/06 18:59
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
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Senior Expert
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And I'm not trying to defend A6. You are asking good questions but, like most good questions, there are no easy answers. There are reason that you would want 64-bit but, right now, most games don't take advantage of them. They will in the future, but not now. For now, 4GB is much larger than the memory footprint of any consumer game (few PC even have that much memory). When more PC have 8GB or more memory, then 64-bit will become very important. If 3DGameStudio doesn't run pure 64-bit at that time, it should be at the top of the list.
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Re: will games run on a 64-bit OS
[Re: Doug]
#96238
11/13/06 00:55
11/13/06 00:55
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Joined: Mar 2003
Posts: 5,377 USofA
fastlane69
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Senior Expert
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Quote:
Why wouldn't it run faster with twice the size?
01 + 01 still equals 10, no matter if you have 30 or 62 bits in front... no reason for it to be faster IMO.
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Re: will games run on a 64-bit OS
[Re: fastlane69]
#96239
11/13/06 20:30
11/13/06 20:30
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
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Senior Expert
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The real speed comes when you have to do math with 64-bit numbers.
1+1 is the same speed with both 32 and 64-bit but 18,446,744,073,709,551,615 + 18,446,744,073,709,551,615 is almost twice as fast using 64-bits (2 reads vs. 4 reads).
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