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Re: terrain needed ... payed ! [Re: Matt_Aufderheide] #96981
11/06/06 11:14
11/06/06 11:14
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
Serious User
Stansmedia  Offline
Serious User

Joined: Mar 2003
Posts: 1,524
Canada
Quote:

Seeing as making terrain is the easiest thing to model, why not do it yourself? Sheesh.




True. Make a height map and linch a texture off of google image search.

But on the other hand, creating a terrain with a story (details like trails, cliffs, vegatation) is a diffrent matter. I'de suggest creating the terrain yourself, rather then flashing cash at people. Doing things help you learn, and thats how i grajewaited.


Decessus - 80% done. 100% abandoned.
GET MY ANDROID GAME! https://play.google.com/store/apps/details?id=com.lasertrain.zspinballfree&hl=en
terrain needed ... payed ! [Re: Stansmedia] #96982
11/11/06 17:13
11/11/06 17:13
Joined: Sep 2006
Posts: 17
Romania
S
Serbanus Offline OP
Newbie
Serbanus  Offline OP
Newbie
S

Joined: Sep 2006
Posts: 17
Romania
-> Stansmedia :
Quote:

I'de suggest creating the terrain yourself, rather then flashing cash at people.




Since when hireing people == flashing cash ? That was verry rude mr. alien !
Are you from Mars ? Don't you have jobs there ?

Earth to Mars :
" A-r-e / y-o-u / i-n-t-e-l-l-i-g-e-n-t / f-o-r-m / o-f / l-i-f-e ? " beep
" D-o / y-o-u / u-n-d-e-r-s-t-a-n-d / m-e ? " beep
" %lk4&a%$5^3/}&w!6 " (translation : those stupid aliens) beeeeeeeep ...

If you have nothing to offer why don't you shup up ?
YOU WERE RUDE KID ! I did same as you did just to teach you a lesson ... and this was for free kid , no thanx needed !

Re: terrain needed ... payed ! [Re: Serbanus] #96983
11/11/06 17:22
11/11/06 17:22
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
Oh god Serban, not again...just try and leave the bible out of it this time

(Note: I am not asking for the same treatment. I just couldn't help myself, and don't forget: I was a good homo sapiens...)

Re: terrain needed ... payed ! [Re: Stansmedia] #96984
11/17/06 10:36
11/17/06 10:36
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline
Senior Member
maybenew  Offline
Senior Member
M

Joined: Feb 2006
Posts: 324
Germany
Quote:

Quote:

Seeing as making terrain is the easiest thing to model, why not do it yourself? Sheesh.




True. Make a height map and linch a texture off of google image search.

But on the other hand, creating a terrain with a story (details like trails, cliffs, vegatation) is a diffrent matter. I'de suggest creating the terrain yourself, rather then flashing cash at people. Doing things help you learn, and thats how i grajewaited.




oh my god, do you people even consider for a minute that there may be professionals or semiprofessionals working with A6 and they just need to get some material for their products?
not everybody is here for the fun only and surely not everybody has 3 years to finish a project by doing everything on its own...

i suggest you adopt a better attitude towards users like serbanus who use the engine in a real commercial way and do not pull crap like this if they offer you a job.... in the end they are the people keeping the engine alive, not you hobby freaks...

and to dare and quote matt

Quote:

Sheesh.





to make some sense in this topic: serbanus, sent you a PM

Re: terrain needed ... payed ! [Re: Matt_Aufderheide] #96985
11/17/06 22:38
11/17/06 22:38
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline
Senior Member
Lennart_hillen  Offline
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
Quote:

Seeing as making terrain is the easiest thing to model, why not do it yourself? Sheesh.




Making professional terrains is hard, yours always sucked Matt ^^

Re: terrain needed ... payed ! [Re: cartoon_baboon] #96986
11/18/06 01:01
11/18/06 01:01
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

Really I don't think making playable terrains is that easy. That is, terrains that work well in combination with models/BSP and are playable, realistic and fun. In other words I don't think it is strange he is looking for a terrain modeller. I myself am now busy making terrains in Freeworld for my game and it isn't as easy to translate that what I have in mind to a terrain as I first thought.




Good point, but that's exactly the reason why you want to have full control about how the terrain has been made too. Adapting a terrain afterwards costs way more time. Making an environment, being it terrains or simply bsp levels, are skills you need. You need to have some paint skills I guess (photoshop or whatever program), but the hardest part is actually designing it and making it fit into your game.

I haven't read all the posts, but I am somewhat interested in this. Just let me know by pm if it's still wanted,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: terrain needed ... payed ! [Re: PHeMoX] #96987
11/20/06 12:20
11/20/06 12:20
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
he is doing a serious commercial game ?
does it have a real team or does it have a real solid concept/art/ideas perhaps ?
in that case he could consider Torque for terrains caus it has all tools needed , very fast optimized grass generator (with wind taked account)
and more important : Lightmapping.

i just talk about that caus it seems a real solution for someone wanting to go fast and not spend lot of time with tools or missing things.

my bad talking like always

Re: terrain needed ... payed ! [Re: TheExpert] #96988
11/24/06 09:19
11/24/06 09:19
Joined: Sep 2006
Posts: 17
Romania
S
Serbanus Offline OP
Newbie
Serbanus  Offline OP
Newbie
S

Joined: Sep 2006
Posts: 17
Romania
Hello to all !

From now on you may consider this thread closed.
Please, do not refresh it, let it go.

When ready I'll post here some screenshots.

Best regards.

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