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some rain and some wind #98125
11/09/06 14:39
11/09/06 14:39
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline OP
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maybenew  Offline OP
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Joined: Feb 2006
Posts: 324
Germany
another environment, project almost finished... thanks for comments












Re: some rain and some wind [Re: maybenew] #98126
11/09/06 16:16
11/09/06 16:16
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
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Blattsalat  Offline
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Joined: Jul 2002
Posts: 5,181
Austria
i like it. i didnt thought i would say it ever but some bloom for the background could add the little extra to the fog in this scene.

rain aint easy to make so it looks good. maybe you will post some video later on as well to show the scene in motion. i am sure this will look even better.

if there is one thing that could be added it would be shadows. maybe you find a way to fake them onto the ground (sprites, models, shader). this would be a great add on.

great work so far, keep it up and keep some shots and videos coming

cheers


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Re: some rain and some wind [Re: Blattsalat] #98127
11/09/06 18:14
11/09/06 18:14
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
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EX Citer  Offline
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Posts: 2,541
Berlin
I think for rain I can see too far. You need more fog. So you can reduce the clip range and speed up everything and even use more raindrops. Anyway, for the rain as it is now there is too less fog.


:L
Re: some rain and some wind [Re: EX Citer] #98128
11/09/06 18:34
11/09/06 18:34
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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Posts: 4,875
though i like the overall atmosphere, the scene's lacking a lil contrast, eh? the houses look flat with no shades at all. even if the weather is dense like in your pics, there's still supposed to be some lighting.

Re: some rain and some wind [Re: broozar] #98129
11/09/06 19:56
11/09/06 19:56
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
you'll see some of that contrast if he adds in some shadows, i think it looks great, and yeah, a little bloom might help a bit.

Re: some rain and some wind [Re: lostclimate] #98130
11/09/06 20:34
11/09/06 20:34
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
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EX Citer  Offline
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Posts: 2,541
Berlin
there are no shadows without sun. You could make it darker. When it´s raining like that it´s also more dark or my screen is maybe a little bit bright.


:L
Re: some rain and some wind [Re: EX Citer] #98131
11/10/06 14:33
11/10/06 14:33
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline OP
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maybenew  Offline OP
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Joined: Feb 2006
Posts: 324
Germany
thanks for all the comments...

i think bloom will kill the performance, but if i find the time i will try...
reworked the raindrops, screens will follow...

well, the lighting is pretty poor, stencil shadows wont work (cant work withouth non-intersected models) and for prerendered shadows is literally no space (shader system does not support any more maps or skins)

will try to do some finetuning but with the RC deadline on monday things are a little tight around here...

Re: some rain and some wind [Re: maybenew] #98132
11/11/06 10:25
11/11/06 10:25
Joined: Nov 2005
Posts: 149
Vienna, Austria
E
Edgecrusher Offline
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Edgecrusher  Offline
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Joined: Nov 2005
Posts: 149
Vienna, Austria
I like it

Could be used for a zombie shooter game


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Re: some rain and some wind [Re: Edgecrusher] #98133
11/11/06 11:29
11/11/06 11:29
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Posts: 2,640
Earth
Or a very realistic RPG... with a great atmosphere =)


~"I never let school interfere with my education"~
-Mark Twain
Re: some rain and some wind [Re: maybenew] #98134
11/11/06 14:50
11/11/06 14:50
Joined: Feb 2006
Posts: 324
Germany
M
maybenew Offline OP
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maybenew  Offline OP
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M

Joined: Feb 2006
Posts: 324
Germany
thanks for the kind words...
rpg or shooter are sure to follow...

added a little bloom... cuts the fps in half but its optional
(please dont mind the red dots in the right corner, they are radarmarkers but the radar is not visible)



same scene without blur...


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