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Re: A new funny game (dance dance Warlock^^) [Re: FBL] #99088
11/18/06 20:49
11/18/06 20:49
Joined: Jul 2006
Posts: 511
Germany,NRW
KMS Offline
User
KMS  Offline
User

Joined: Jul 2006
Posts: 511
Germany,NRW
I like the idea and the outfit of this minigame.Also the song.Perhabs you can animate the modells better,then it will be perfect.What's about a little Lasershow?


You need full animated lowpoly-fishes?Look at
http://www.projekt-3d.de/pages/shop2pag.html
Re: A new funny game (dance dance Warlock^^) [Re: KMS] #99089
11/19/06 11:20
11/19/06 11:20
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
thx KMS maybe I can update the game
(maybe also some lasershow)
I´ll try to fix the moves

do you know how I can make a video?
do I need a special programm?

Last edited by aztec; 11/19/06 11:23.

Visit:
schwenkschuster-design.de
Re: A new funny game (dance dance Warlock^^) [Re: aztec] #99090
11/19/06 11:40
11/19/06 11:40
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Use "Fraps"

Re: A new funny game (dance dance Warlock^^) [Re: FBL] #99091
11/19/06 19:09
11/19/06 19:09
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
try taxii

I think thats how its spelt


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Re: A new funny game (dance dance Warlock^^) [Re: FBL] #99092
11/26/06 16:27
11/26/06 16:27
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline OP

Expert
aztec  Offline OP

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
I got a movie uploaded this is what it should look like
KLICK HERE FOR VIDEO


Visit:
schwenkschuster-design.de
Re: A new funny game (dance dance Warlock^^) [Re: aztec] #99093
11/26/06 16:53
11/26/06 16:53
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
That's look like it does, when I play it: they don't change there animations when the arrow keys are hit correctly.

Suggestion:
They should make a special animation by _each_ arrow key.
If the player hits the wrong key, there a "wrong" sound appears and, maybe, a green light.
If the player hits the right key, it generates a nice particle effect.

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