Hello folks,
I'm proud to present today the second release (v0.2) of my Lite-C FMOD wrapper DLL for A7!
Compared to version 0.1, this release contains several bugfixes and new features. The 0.1 version was compiled in debug mode, so that you were'nt able to use it on systems without VS2005 being installed. Furthermore, there were some minor bugs and restrictions which are fixed as well.
The new features are:
full 3D sound support with arbitrary listeners, runtime audio specialeffects like echo, flanger, distortion and so on (all customizable), recording from microphone, saving samples as WAVE files (e.g. recorded data) - plus some bugfixes and general improvements. As a sidenote: from now on the manual files will be in CMH format - its smaller, faster and easier to maintain.
By this release, the FMOD wrapper DLL is able to
replace the whole audio engine of the A7 gameengine - except WRS reading. This will be added in a future release. Furthermore, a percentage of the wrapper feature-set has been ported to CScript for a machinima production. The CScript version will remain as a private build for interested developers - if you want to know more, send me a message or call me.
You'll find the release as usual on my website,
www.christian-behrenberg.deI hope there are some people who want to use this in the future. Maybe we can meet me at the Dusmania 2007 for further question and answers and - of course - some beer

Cheers and have a good one,
Christian