hi, i know we can display text on panels but these are maped to the screen . is there any way to assign a panel to an object texture . lets assume i have a wall in a room . it can be a model or just a level bock with texture assigned to it. how do i display dynamic text like a counter from 1 to 1000 on the surface of the level block. we can use animated textures but it would not be able to handle dynamically changing data or text . im using C script - wdl . any info in this regard is highly appreciated. Thanks.
Re: Displaying Text on Level Object /Model/ entity Texture ???
[Re: adity_programmer]
#283333 08/07/0909:0408/07/0909:04
hey thats what i was looking for Chris but .... im working on a5 templates and c script just making minor changes to get get a prototype up and running. o_O but the engine i use is an a7 though . any idea if this sorta thing is possible in the earlier a5 versions?