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Optimize your 3D models: Atangeo Balancer 1.0 released #291459
09/25/09 12:04
09/25/09 12:04
Joined: Sep 2009
Posts: 5
Atangeo Offline OP
Newbie
Atangeo  Offline OP
Newbie

Joined: Sep 2009
Posts: 5
Atangeo Team recently released Balancer 1.0,
which allows quickly and easily simplify 3D models.
It also features fast and effective stripification algorithm,
to optimize meshes for rendering based on triangle strips.
Hope you will find Balancer useful.

From the press release:

Atangeo Balancer is a tool to optimize and simplify 3D models.

Its exceptional performance and a novel user interface allow finding
perfect balance between visual appearance and the number of polygons,
quickly and easily. Balancer utilizes a high quality polygon reduction
(aka mesh simplification or decimation) to preserve the visual
appearance of your model. The model features, normals, texture
coordinates, layer boundaries are all honored by Balancer. It can
optimize your models even further to dramatically speed up rendering
of your models. Balancer features a fast and efficient triangle
reordering that can be tuned for various rendering methods like
triangle strips and array/buffer based rendering.

Balancer Lite is a free version. It is fully functional but works with
small meshes only.
The limits for a single mesh are 15000 triangles and 10000 vertices.

Link: http://www.atangeo.com/

Re: Optimize your 3D models: Atangeo Balancer 1.0 released [Re: Atangeo] #291460
09/25/09 12:19
09/25/09 12:19
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Tested the demo : Really cool tool !

Can it handle million polygons ? models from Zbrush for example ?

Personnaly i use retopology for characters, but it could be used for levels or assets, and seems to produce really good results.
A good tool to make LOD fast laugh !

Re: Optimize your 3D models: Atangeo Balancer 1.0 released [Re: ratchet] #291465
09/25/09 12:43
09/25/09 12:43
Joined: Sep 2009
Posts: 5
Atangeo Offline OP
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Atangeo  Offline OP
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Joined: Sep 2009
Posts: 5
Balancer is designed for models with millions of polygons.
Please, try out Balancer Demo on very large models.

Enjoy.

Re: Optimize your 3D models: Atangeo Balancer 1.0 released [Re: Atangeo] #293521
10/12/09 06:20
10/12/09 06:20
Joined: Sep 2009
Posts: 5
Atangeo Offline OP
Newbie
Atangeo  Offline OP
Newbie

Joined: Sep 2009
Posts: 5
Upon your fair requests,
we've put some nice examples and screenshots of some pretty complex models.
Please take a look.

Re: Optimize your 3D models: Atangeo Balancer 1.0 released [Re: Atangeo] #293567
10/12/09 14:42
10/12/09 14:42
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Personnaly , i really use Retopology to have full control on
how edges flow and polygons will be on the low polygon model
(even more for animated models).

Re: Optimize your 3D models: Atangeo Balancer 1.0 released [Re: ratchet] #294340
10/18/09 14:54
10/18/09 14:54
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Very impressive examples. I would also like to see how uv-maps look after a polygon reduction.


Models, Textures and Games from Dexsoft
Re: Optimize your 3D models: Atangeo Balancer 1.0 released [Re: Atangeo] #303491
12/29/09 10:20
12/29/09 10:20
Joined: Sep 2009
Posts: 5
Atangeo Offline OP
Newbie
Atangeo  Offline OP
Newbie

Joined: Sep 2009
Posts: 5
Balancer was updated to version 1.0.2.

Here is the list of main improvements:
- Full support for smoothing groups
- Intelligent vertex joining
- Enable/disable lighting for easier silhouette inspection

Thanks to everybody for contributing ideas and requests.

Download link: http://www.atangeo.com/download


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