Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/18/24 10:45
StartWeek not working as it should
by Zheka. 04/18/24 10:11
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (SBGuy), 652 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, howardR, 11honza11, ccorrea, sakolin
19047 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
An idea for optimize() to use multiple CPU cores. #481425
09/13/20 12:59
09/13/20 12:59
Joined: Oct 2018
Posts: 27
M
Mio Offline OP
Newbie
Mio  Offline OP
Newbie
M

Joined: Oct 2018
Posts: 27
I have an idea for optimize() to use multiple CPU cores.
For every test parameter set, you can open a new Zorro process to test and get results back.
And you can limit the process numbers, Just like WFO using NumCores
Could you do that?

Re: An idea for optimize() to use multiple CPU cores. [Re: Mio] #481776
10/30/20 11:25
10/30/20 11:25
Joined: Jul 2000
Posts: 27,978
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,978
Frankfurt
That is theoretically possible, but less effective than the current WFO based multicore support. Creating a process is slow, while a single parameter run is normally fast. So doing it in a separate process will not save much time.


Moderated by  Petra 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1