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STREETKICKER : Commercial version available !
#195276
09/05/05 15:58
09/05/05 15:58
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Joined: Aug 2005
Posts: 218
OP
Member
STREETKICKER : Commercial version available !
Hello everybody. I have worked on this project since March 2005. At the beginning, i didnot know anything about C-script and 3D Gamestudio. Thanks to the community on this forum ,i have learnt very much . Hard work and self-abnegation made my project become true . I want to share it with you. I want you to enjoy my game This is my website : http://www.zzzgames.comThanks !
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Re: STREETKICKER : Commercial version available !
[Re: ZZZgames]
#195286
09/07/05 13:06
09/07/05 13:06
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Joined: Feb 2005
Posts: 190 Greece
immersionfx
Member
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Member
Joined: Feb 2005
Posts: 190
Greece
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To me, it's one of the most enjoyable (i.e playable) games of this forum for a long time. Needless to say it needs a lot of work to make it a full-blown game but all the elements are there: playability, almost-proffesional animation, good graphics. If (a)you don't abandon it, (b)work a bit more on the AI and (c)enter some more moves and better level design, this project could be a big hit.
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Re: STREETKICKER : Commercial version available !
[Re: ZZZgames]
#195288
09/09/05 13:59
09/09/05 13:59
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Joined: May 2005
Posts: 454 Glasgow, Scotland
Lost
Senior Member
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Senior Member
Joined: May 2005
Posts: 454
Glasgow, Scotland
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We can be pretty mean sometimes.
I liked what I played other than I thought the fighting could be somewhat more fluid. It felt like I was forcing the main character rather than guiding him if that makes sense.
All very nice in the looks department though.
Lost Games
WIP - Nysho and the Attack of the Boons
Rise up and flame me like the prepubescent man you outa be son!
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Re: STREETKICKER : Commercial version available !
[Re: Lost]
#195289
09/09/05 14:59
09/09/05 14:59
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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This is really good, but you are not finished. You need to work on how the levels look. Put in some shaders. The animaitons need to be put up a bit as well.
I'm interested in buying a copy. But the only way i can pay is pay is through paypal. Would you sell me one direct? IM me
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Re: STREETKICKER : Commercial version available !
[Re: FoxHound]
#195290
09/09/05 15:15
09/09/05 15:15
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Joined: May 2005
Posts: 819 U.S.
Why_Do_I_Die
Warned
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Warned
Joined: May 2005
Posts: 819
U.S.
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shaders arent a necesity for a game to look good , some better level desing/mapping/texturing/lighting is all the game needs, in the leves department that is , just about every part of the game needs massive help if this is intended to be a commercial product , if it's meant to be a freeware , then it's ok , though i'd much rather play any of the free flash games or tetris games u see anywhere on the net than this game , and hats because i'm not a fan of the puzzle genre. Not trying to be mean , but i see a game that "could" be a goiod game , that is terribly bad because of lack of extra effort , or talent , whichever it is , it's just not there. I would sujjest recruiting people to help you with the parts of the game you arent best at. Good luck with ur game zzz
Last edited by Why_Do_I_Die; 09/09/05 15:22.
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Re: STREETKICKER : Commercial version available !
[Re: Why_Do_I_Die]
#195291
09/10/05 09:56
09/10/05 09:56
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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The funny thing is that if this had come out for early playstation 1, it would be a great game with great graphics.
As I said, this is a beta, pretty much everything needs to be redone but considering this is going from nothing to a finished game in 6 months he has outdone pretty much everyone using 3dgs. This deserves respect.
Instead of doing a sequel I think you should redo the first one for a much better version. This one I don't see making enough money to be worth the time you spent on it.
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Re: STREETKICKER : Commercial version available !
[Re: Why_Do_I_Die]
#195292
09/10/05 10:55
09/10/05 10:55
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Joined: Aug 2002
Posts: 402 USA
lionclaws
Senior Member
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Senior Member
Joined: Aug 2002
Posts: 402
USA
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Quote:
shaders arent a necesity for a game to look good , some better level desing/mapping/texturing/lighting is all the game needs, in the leves department that is , just about every part of the game needs massive help if this is intended to be a commercial product , if it's meant to be a freeware , then it's ok , though i'd much rather play any of the free flash games or tetris games u see anywhere on the net than this game , and hats because i'm not a fan of the puzzle genre. Not trying to be mean , but i see a game that "could" be a goiod game , that is terribly bad because of lack of extra effort , or talent , whichever it is , it's just not there. I would sujjest recruiting people to help you with the parts of the game you arent best at. Good luck with ur game zzz
I am not agreeing with everything you said,but he did the best he could. It's a start,he will get better especially with a good Team.You need at least three additional Team Members to reinforce all the areas that needs
work.You are doing just fine.Keep up the good work,don't give up.Remember this:"You want something you never have?,you must do something you never done",and good luck.
Good lighting doesn't just happen,it's designed.
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Re: STREETKICKER : Commercial version available !
[Re: lionclaws]
#195293
09/10/05 22:06
09/10/05 22:06
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Very nice game. I like your dedication and it shows.
After playing the game for a while, there was 2 quick problems that you will definately need to address.
1) The Camera (not unsual for 3DGS) can clip into the walls. 2) When I kill edone of the deadbeats, he was up against a wall. After I killed him I never could contact(pick up) the Health Powerup, it was half-way in the wall.
But the game is a most excellent start. You have done a great job. Keep it up.
Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: STREETKICKER : Commercial version available !
[Re: Locoweed]
#195294
09/10/05 23:17
09/10/05 23:17
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Joined: Jun 2005
Posts: 656
Grafton
User
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User
Joined: Jun 2005
Posts: 656
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This is a front page game, would be better with the improvements mentioned. (especially save game ability ). Maybe you should contact them and ask? It would be nice if conitec had a site specificaly to display / sell user created games. It would help promote the engine also.
Not two, not one.
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Re: STREETKICKER : Commercial version available !
[Re: Grafton]
#195295
09/11/05 06:03
09/11/05 06:03
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Joined: Aug 2005
Posts: 218
ZZZgames
OP
Member
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OP
Member
Joined: Aug 2005
Posts: 218
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Thanks. More feedback leads to better games . I have emailed Conitec to ask them if the game can be in the download section of the website. I'm still waiting for their answer. I have also noticed that the game shows very dark on few computers. I dont know why,i should ask Conitec for this also . Anyway your support encourages me to make a Streetkicker 2 ,and i'll add for sure your suggestions (as long as they seem doable ).. But dont wait Streetkicker 2 to buy it ! Buy Streetkicker now ..
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