Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
3 registered members (AndrewAMD, The_Judge, Grant), 898 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Gallery
Next Gallery
Print Thread
Rate Thread
Tease #198887
09/11/07 07:44
09/11/07 07:44
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline OP
Senior Expert
Tease

We recently submitted the following to the I/ITSEC Serious Games Showcase and Challenge contest.

http://www.futur-e-scape.com/walkthrough.pdf

Enjoy and wish us luck!!

Actual Login instructions to follow later on...
4 Comments
Re: Tease [Re: fastlane69] #198888
09/11/07 09:26
09/11/07 09:26
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
The document is very well done. The reader gets a feeling about the game, what it is and what it is supposed to be when its ready. I wish you the best.. are there other contestants or what is this?

One remark, though: In teh FAWQ section you give advice for this problem: "WED Displays “standard.wad” error on opening". You can easily change this if you _use_ relative paths. You can, for example, use a folder with the textures which is saved in the WMP as relative path. It works!

Cheers, Christian

Re: Tease [Re: HeelX] #198889
09/11/07 09:33
09/11/07 09:33
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
Very nice I like the professional look in it.


"Yesterday was once today's tomorrow."
Re: Tease [Re: Inestical] #198890
09/11/07 09:58
09/11/07 09:58
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Great paper fastlane and best of luck.

Re: Tease [Re: HeelX] #198891
09/11/07 16:46
09/11/07 16:46
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline OP
Senior Expert
fastlane69  Offline OP
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Quote:

One remark, though: In teh FAWQ section you give advice for this problem: "WED Displays “standard.wad” error on opening". You can easily change this if you _use_ relative paths. You can, for example, use a folder with the textures which is saved in the WMP as relative path. It works!




The bugs list was copied from a general bug list and does not apply to the published version. But I'm glad it snuck in there because that "issue" has been bugging us forever! We frequently transfer the development version to other computers and every time, we get that nasty.

Thanks for the tip and kind words, all of you!

Other contestants? I hope not!!! But if so, it will be interesting to see what is out there. As far as I know, I'm part of the only two educational science MMOGs in production. There are lots of research projects but nothing that has any degree of polish AFAIK.

Now once we stabilize the server we will have a proper demo for you all!


Moderated by  jcl, Realspawn, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1