My specs are:
CPU: P4 3GHz
RAM: 1,5 GB RAM
OS: Vista Business 32bit
GC: NVidia Geforce 7600 GT
It plays here very well (even on my notebook), so, well. I'm sorry that it is slow as hell on your side.
As I promised earlier, I'll take care of the FPS in the expansion which will meanly has to do with LOD and compressed textures (currently I use uncompressed textures). The game is already codewise optimized as you can see in the code.
I dunno why you think the input behaviour is akward. Maybe you get stuttering due to low FPS, but that would be somehow expectable. As you can see in the code, I translate the mouse position on the screen into 3D space, meaning, that if you accelerate the mouse to the right, the player also accelerates to the right and vice versa. I also tried going the way with mouse_force but this wasnt satisfying.
So, I think it is a subjective thing. All girls I know which played it, like it. I mean, that was also the issue with RUDI: I decided to add a control scheme which is key-bounded (for the fast paced puzzles in a7titude this wouldn't work). It works very well, but most people complained that they need more control. Now, you have the ultimate control through your mouse. Maybe you set the mouse speed in the windows settings to low? Make it higher and the mouse moves faster.
I got some requests concerning the question if this game wouldnt be something for being turned into a game with wii-mote control and/or Nintendo DS touchpad control, because its intuitive and pointing based.
Nevertheless I am happy that some bad comments exist, too. Now I see that I can't definetly satisfy every player. No one can do this. Some are annoyed by the soundtrack (though it is really cool.. maybe it is an generation or age thing), some praise the gameplay and hate the visuals (or vice versa), some dont like the simple control mode, most people like it. So, thanks for bringing me to this conclusion
By the way, did anyone looked at the source? I appreciate that we talk about the game but the code itself is from my point of view the contest submission and not the megabytes of unnecessary graphics
Bye bye
- Christian