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BallBaloProject #214319
07/04/08 04:53
07/04/08 04:53
6 Images
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
BallBaloProject

My Team and me work on the BallBaloProject since November 2007. i will post some Screenshots here for our progress.
http://www.ballbalo.quakeit.de
Last edited by Landixus; 07/06/08 20:56. Reason: Add Pic
30 Comments
Re: BallBaloProject [Re: Landixus] #214382
07/04/08 11:16
07/04/08 11:16
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
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DavidLancaster  Offline
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Joined: Nov 2004
Posts: 862
Australia
Screens are looking nice! Are you using A7 physics?

Re: BallBaloProject [Re: DavidLancaster] #214395
07/04/08 12:13
07/04/08 12:13
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
I like the style...
what's the game idea?
roll-the-ball-to-the-goal?...


~"I never let school interfere with my education"~
-Mark Twain
Re: BallBaloProject [Re: Germanunkol] #214420
07/04/08 13:42
07/04/08 13:42
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
We are using Newton for the physics.

The Idea is to make a game in the style of
Balance/Switchball, but different smile

also we want to show what is possible with 3DGS and Newton.

you must roll the Ball over a course to reach the next level.
higher level = higher skill needed.


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: BallBaloProject [Re: Landixus] #214626
07/05/08 20:31
07/05/08 20:31
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
Hi the screenshots are looking nice however there are like 100 projects this kind.

Re: BallBaloProject [Re: nightshade] #215445
07/11/08 08:41
07/11/08 08:41
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
User

Joined: Dec 2007
Posts: 706
Schortens Germany
I pushed a little vid to youtube, this is without shaders!


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: BallBaloProject [Re: Landixus] #216283
07/16/08 10:11
07/16/08 10:11
Joined: Feb 2008
Posts: 97
Steev Offline
Junior Member
Steev  Offline
Junior Member

Joined: Feb 2008
Posts: 97
Nice work.

But there is only one point:

The half pipe overlaps the shadow of your ball. I think you use a sprite for the shadow.


---
programming is a livestyle
Re: BallBaloProject [Re: Steev] #217267
07/22/08 11:54
07/22/08 11:54
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
This is a really early preview, i think our coder will use decals for shadows later. It is in the new Beta release from Gamestudio 3d


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: BallBaloProject [Re: Landixus] #217298
07/22/08 15:17
07/22/08 15:17
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Make the ball less heavy and faster. Currently it doesn´t look like too much fun...
Other than that nice work so far smile

Re: BallBaloProject [Re: Slin] #217300
07/22/08 15:27
07/22/08 15:27
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
User

Joined: Dec 2007
Posts: 706
Schortens Germany
The Ball is faster, i recorded the video in high resolution, so the framerate fall
down, when we are have some more functions and facts i will record another video, where we can show some more fun facts and action with hinges and compensator's.


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
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