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Call Of Death
#363814
03/14/11 20:34
03/14/11 20:34
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Joined: Oct 2002
Posts: 806
OP
User
Call Of Death
Watch out! Because there's a zombie invasion, and someone is pretty pissed off about that. It's Dirty Dick Johnson, and we are proud to show you his new game named "Call of Death: Chapter one". It's a complete indy production, we are currently looking for publisher and are evaluating online distribution platforms. YOUR MISSION: You are Dirty Dick Johnson, a guy who doesn't care about anything but girls'n booze. But since the Pussy Palace, Big City's nr. 1 adress for first class adult dancing entertainment couldn’t open because of the zombie invasion, you'll have to make your way out into the city to bring back all the lost strippers. There might be some zombies in your way... GAME FACTS: * A fast paced first person SHOTER with a lot of action, hot babes and really black humor * Easy accessable arcade gameplay, cinematic kill scenes and countless gallons of zombie blood to be shed * Weapon shop with 12 weapons and a lot of additional items to be purchased * 5 levels / 3 versions to play each map / 3 mini games to be revealed throughout the game * 1st of 3 planned chapters Promo-Teaser: http://www.youtube.com/user/crew51videos?feature=mhsnwww.callofdeath.comBefore we forget: Similarities with certain characters or games are absolutely coincidential!
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Re: Call Of Death
[Re: Zapan@work]
#373308
06/09/11 12:28
06/09/11 12:28
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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Seriously, if you worry about copy-protection then you might just as well postpone the game indefinitely. There is always someone who is bored enough to crack a game. And all it takes is one person.
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Call Of Death
[Re: Zapan@work]
#373318
06/09/11 13:17
06/09/11 13:17
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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dude, all this X-rated and farting crap, pointless cursing, THATS whats stopping your game, remember people will ofcourse accept DUKE_NUKEM because that name is already well known, youre an indie, so they dont see it as cool, they see it as sad, i wont lie to you either, i dont like it much anymore either ... i preferred this game when it was just a shooter with the time slowing mechanics, all of this x-rated crap just reduce your potential clients in my opinion, its not much of a zombie game because theres NO scare element though, so its just a shooter, so focus on FUN, add some time trial modes, add back the glowing particles and give us more abilities that use up that energy i always started and played the beta whenever i wanted something quick to past the time wishing you luck mann
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Re: Call Of Death
[Re: PadMalcom]
#373390
06/09/11 21:19
06/09/11 21:19
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Joined: May 2009
Posts: 5,370 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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babes, zombies, farting and sexual content because this is what no developer dares so far! This is not a soul... Soul could be a great gameplay or some unique idea, but not farting zombies...
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Re: Call Of Death
[Re: 3run]
#373394
06/09/11 21:42
06/09/11 21:42
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Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
Expert
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Expert
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
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babes, zombies, farting and sexual content because this is what no developer dares so far! This is not a soul... Soul could be a great gameplay or some unique idea, but not farting zombies... If he thinks that this is the soul of a game, it is his (and my) taste!
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Re: Call Of Death
[Re: 3run]
#373401
06/09/11 23:13
06/09/11 23:13
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Joined: Jul 2008
Posts: 1,178 England
MrGuest
Serious User
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Serious User
Joined: Jul 2008
Posts: 1,178
England
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there's a huge difference between finding someone to complete it and making a project open source, so no, noone has already said it as it isn't what was said. MrGuest, there is no much differences between finishing and publishing projects, both of then on the last step of development, and one comes from another one (publishing after finishing), and if project is unfinished after making it open source (or atleast letting someone to get it's source) before publishing it person which will be interested in it will need to finish it first! And I've never meant that Zapan just need to throw this open source and let it be for free, I meant that he need to let someone to finish/publish this (if he can't or don't want to do that himself, as a recommendation, read carefully my previous posts, and don't let your personal attitude to me affect here). Where did I state there's a difference between finishing and publishing a project? and I don't have any personal attitude towards you affect anything I say here or in any other post. I have admiration for the time you spend helping people and the contributions you make to the community but on this occassion I disagree with you. My little "friend" your personal taste has noting to do with the game's soul. To be honest for me farting zombies looks like cheap joke and it's not needed for a game to have a soul (this is my taste as well, and it also has noting to do with soul stuff). As an example you may take a look at the old good painkiller, there is noting but great gameplay and some great realized ideas, thats all game needs to have a thing called soul (at least I think so, but I might be wrong). BTW you wouldn't be able to buy this game, since it has +18 stuff The soul of a game (in my eyes) is what gets it spoken about and differentiates it from the others in the same genre. I wouldn't change any parts until publishers have given reasons why they won't publish it and see what/if any amendments need to be made then. Just stick at finding a publisher then make the changes necessary remember people will ofcourse accept DUKE_NUKEM because that name is already well known then how did the first Duke Nukem ever get released? (btw 3run a project will be finished after publishing, you forgot about the updates)
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