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texcoord3 dx9 prototype
#382296
09/06/11 22:40
09/06/11 22:40
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Joined: Sep 2011
Posts: 13
OP
Newbie
texcoord3 dx9 prototype
Greetings,
I used to be pretty active on this forum under the alias "foxfire" - sadly I have forgotten my password and no longer have access to my old email so I made this new account.
Anyway, these are rendered in real-time dynamically with A7 Gamestudio engine. This was the prototype for my own engine API and has served it's purpose well. The prototype is now retired and I use my own proprietary API in dx11.
If you have any questions or need help coding please ask me! I am always glad to help =]
Also, sorry for the LONG absence from here - I've been VERY busy. DX
-Texcoord3-
Last edited by texcoord3; 09/06/11 23:23.
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Re: texcoord3 dx9 prototype
[Re: texcoord3]
#382300
09/06/11 22:53
09/06/11 22:53
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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Too much. Thats all I can say, because I can't see anything at all beside super duper special fx. Is this really the look you wanted to achieve?
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: texcoord3 dx9 prototype
[Re: WretchedSid]
#382301
09/06/11 22:55
09/06/11 22:55
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Joined: Sep 2011
Posts: 13
texcoord3
OP
Newbie
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OP
Newbie
Joined: Sep 2011
Posts: 13
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Re: texcoord3 dx9 prototype
[Re: darkinferno]
#382319
09/07/11 07:35
09/07/11 07:35
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Joined: Jul 2009
Posts: 1,198 Berlin, Germany
Liamissimo
Serious User
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Serious User
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
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Beautiful imho. A bit too much, but esepcially the last picture is great.
"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen." -JCL, 2011
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Re: texcoord3 dx9 prototype
[Re: darkinferno]
#382352
09/07/11 13:23
09/07/11 13:23
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Joined: Jun 2009
Posts: 2,210 Bavaria, Germany
Kartoffel
Expert
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Expert
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
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Looks really nice! ..but: The more special-effects / shaders / etc. you use the more you have to work on them to get everything balanced.
POTATO-MAN saves the day! - Random
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