Hello!
I´ve got a question about chunked terrain.
For a very large outdoor area I would like to use several different chunked terrain entities, and wanted to ask if this is possible /recommended.
Basically I already tested this, it works fine, but I´m not 100 percent sure if it is rendered as chunked or non-chunked.
I ask this. because the manual (in the entity chapter) says: "The catch is that a chunked terrain can't be put multiple times in the level ...", and now I am a little bit unsure. Does this mean, that I should use only one chunked terrain in a level?

Another thing - I´m not sure if someone has already mentioned: I heve the impression, that the multitexture shader from the templates (A6.50) doesn´t switch to mipmaps for the red and green channel. The texture that I use, where the color map is black works fine. I tested this with different textures, formats and terrains. Maybe I have do do something with bitmap_to_mipmap?
Thanks for looking into this ...