Not sure if this is exactly the right place to post this, but what the hey.

If I make a model with bone animations, and then want to also attach a bunch of other models/entities to it, will these add-ons move along with the animations?

Example: A traditional RPG where you can equip hundreds of different armors and weapons. Each would be an entity that attaches onto you through code. Will these entities continue to move and rotate with you as you move?

Kind of a noobly question I know, but just curious. I want to make a customizable character creation system and I'm looking into it.... though it's hard to find specific answers.

And when it comes to armor, and you create flexible points within the armor? Let me explain again. A sword is just one long unbending rod that attaches to your character's hand. Armor could be just one solid piece that covers the chest, but what about sleeves? Can you make "sleeves" for your armor that attach to your character's arms and rotate with them, without moving the breatplate away from the chest?

.... I think that's everything... for now

Thanks!