Very good suggestion, and I thought about using that method at first. Then it turned out we'll have so many missiles this might not work out.
The problem is:
Every player can buy his missiles, his ammo. That means every time he buys ammo the game would have to freeze.
I guess I could use this method, but I really would prefer another one...
thx though!


~"I never let school interfere with my education"~
-Mark Twain