I tried to use one of the shaders in this post, but when I run it I get an error saying that it doesn't recognize "sampler2D g_samSrcColor" as an actual command. I think this is because the engine is not recognizing that all of that is written in a different language. Is there a reason for that? I'm running 3DGS Pro, so there shouldn't be any conflict.


When your script isn't working right, usually it's because it's doing exactly what you told it to. -An Unknown Programmer