I finally graduated from not being able to import Poser objects into anything to being able to export from Poser to 3DS, including textures. Give me a cookie, I guess.
But, even though my 3ds files now have textures attached, the 3DGS model editor still doesn't take it from them (in the skin editor, the textures in the 3ds files don't show). Anybody know how would I get the textures from a 3DS file into the MDL?

Thanks,
-- CM