Maybe I'm going about this in the wrong way:
If everything is perfect (poly count is good, textures were made from compatible image types, the game Gods are in a good mood), should the skin editor automatically be populated with the textures in the 3ds files when the 3ds file is populated?
Or, do I have to track down the 478328947329847329847 texture files and manually add them somehow?

-- CM

Last edited by cmatrix4761; 01/27/07 04:07.