For the Sylex Bloom, just call this from a function:

SLX3ViewRegister(20,"camera");//Register Camera

SLX3ViewSetPostProcessingEffect(20,0,SLX3_PPE_4XDOWNSAMPLE);
SLX3ViewSetPostProcessingEffect(20,1,SLX3_PPE_BRIGHTPASS);
SLX3ViewSetPostProcessingEffect(20,2,SLX3_PPE_HBLOOM);
SLX3ViewSetPostProcessingEffect(20,3,SLX3_PPE_VBLOOM);
SLX3ViewSetPostProcessingEffect(20,4,SLX3_PPE_COMBINE);
SLX3ViewSetPostProcessingEffect(20,5,0);
SLX3ViewSetPostProcessing(20,1);//activate Postprocessing for the view with ID 20

SLX3EffectSetValue(SLX3_PPE_HBLOOM,0,2);//2 is the horizontal bloom strenght
SLX3EffectSetValue(SLX3_PPE_VBLOOM,0,2);//2 is the vertical bloom strenght


Slin