Quote:

Yes I'll do that after my exams. I already have something lying around. The shader code is complete, but it requires you to render onto a view entity which I couldn't get aligned with the screen correctly.. Maybe I'll try it with a dll that renders it to a screen aligned quad. If you want I can send this to you.




That would be awesome! Please understand that my shader knowledge is quite limited eventhough I have experience with HLSL. The quad aligning might have to do with the x value of the view entity ... I'd definately like to take a look at it if it's possible, thanks in advance.

Cheers


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