Just a general question for my understanding...

From everything I've seen so far, collision (using Newton) works only on models, not on "level geometry" ? Is that correct ?

So I can (have to) create MDLs for everything. Compiled map entities would NOT work, correct ?

Sorry if the answer is obvious, but I'm a bit unsure about my comprehension.

Cheers,
Andreas


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GameCore / Unity / UDK
Lightwave 9.6 / Blender / Fragmotion / ZBrush 3.5
TextureMaker / PSP-X