Quote:

Water? That is hard! Water is not bright. Itīs just transparent.

Well, I could think of transparent particles with different bitmaps which have water(-drops)-shapes.
Or a model. Or a model with enviroment map, or a model and particels for the steam where the water hits the surface.

Lol inestical... My point was NOT TO USE BRIGHT. If possible I would use subtract instead of bright (darken).

EDIT: One thing I forgot. The title... Anima... the first thing I thought was anime when I read the title. Well, after I watched the screen shots, it looks not very much like anime anymore. So you maybe have a better title for the game, if I am not the only one who is confused, and you donīt want users to think about anime when they see the screenshots.






Anima heißt auf lateinisch Leben deswegen wird der Titel wohl so bleiben.


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