Hi all. I'm having a little issues regarding exporting animation. Its like this. I have biped set up on the model and you can see on pic1. i have a run animation. i export the scene as an FBX with the settings you see in the image. Then i import in med (using gs 7.05) using the fbx2006 importer. I proced to check the bones in the list and take off the convert to points animation. OK. the model loads. But it is facing downwards. When i press the animate button. He imediatly takes the animation position.
My question is. . How do i made the model not be facing down? I want it to be facin forwards like he is on max. Any idea?