Hi all. I'm having a little issues regarding exporting animation.
Its like this.
I have biped set up on the model and you can see on pic1.
i have a run animation.
i export the scene as an FBX with the settings you see in the image.
Then i import in med (using gs 7.05) using the fbx2006 importer.
I proced to check the bones in the list and take off the convert to points animation.
OK. the model loads. But it is facing downwards.
When i press the animate button. He imediatly takes the animation position.

My question is. . How do i made the model not be facing down?
I want it to be facin forwards like he is on max.
Any idea?