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Ok, im having the same problem as you guys.
The model imports facing downwards and when i hit the animate button he becomes in its right place.
I tried using the FBX importers jcl posted a couple posts back. and its still the same.
OK. now the fun part.
I tried importing the same fbx in gs 7.0 (med 6.86) and it worked fine but in a diferent way. I.e. THe model is imported and the first frame of the animation is the default position of the model.




ok, here's an idea that worth a shot!

in max, copy frame 1, and duplicate it to the 2nd frame (creating a new frame inbetween the current frame 1 and 2).
so you have 2 frames 1, before the animation starts.

now, export, and inside MED, remove the first frame completely.
that might work.

regards,


Formerly known as dennis_fantasy
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