Quote:

Merely adding standard DLL functions probably won't suffice, but a good tutorial in combination with adding a library that is useful but not-so-standard could get you a free version.


how about my newton example if i clean it up a bit? it shows how to use the newton.dll, how to use d3d matrices and how to convert between them and 3dgs eulers, how to use direct3d buffers and a few other things...