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Re: XNA or GameStudio?
[Re: MaxF]
#117655
03/16/07 17:54
03/16/07 17:54
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
Senior Expert
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Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
XNA is a framework and not a engine.
This is the key point to remember.
XNA is like MFC for games. Frameworks make it easier to write your game by handling the lower level stuff (rendering, playing sounds, etc.) but they still require you to do the rest of the programming.
3DGameStudio is a game engine. Game engines handle more of the core features in games (culling, memory management, collision, physics, message passing, networking, etc.). These are all things you would have to program yourself if you use a Framework.
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