Quote:

"Do I want to make games or be an game-engine programmer?".




Yes, I think that this is a significant difference and have to be decided at your own.

I've switched now to XNA from GameStudio, because I want to learn something completely now: C#, .NET library, DirectX, ADO.NET, ASP.NET,... I've developed three years with GameStudio and learned my first rows with programming via c-script. I had several projects I worked on and at last I released a small tool called "Fratch" before a few days.

I don't want to produce and develop a realistic 3d game with XNA, never! This could be too much work. But my aim is it, to create a fast and multiplayer-based 2d action-arcade game(casual game) with XNA/GSE.


Fratch - Newer statistics panel for GameStudio