ah Yes
this was the script
Code:
  // Diffuse and specular shader for models
// -------------------------------------------------------------
// [18/3/06 Bloodline] - Added ambient and a 3rd light
MATERIAL mtl_newman2
{

float4x4 matWorldViewProj;
float4x4 matWorld;
float4 vecLightPos[8]; //light position
float4 vecLightColor[8]; //light color
float4 vecViewPos;....



ton of errors




Last edited by Mondivirtuali; 03/29/07 10:31.