some basic questions of a 3DGS fan :

-Will A7 commercial have same limitations as A6 :
1 phys object , no render to texture ?

-when A7 will be available , will we find all basic tutorials in Lite-C like the actual very good C-script tutorial help (chm) file ?

-how will it cost to people that alreday own commercial from some years ?

-will it have a multitexture terrain editing and tool like in BV engine or old
Torque engine ?
(ready to go , no script to do or attaching actions or anything , just select
texture and number of layers and paint , defrom terrain like BV engine)

- Why not deliver a A7 beta demo for everyone , to allow all people to test it ?


Last edited by TheExpert; 03/27/07 00:25.