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does anyone know if the directx9 sdk from summer 2004 will still be useable? i will have to switch from lite-c to c/c++ sooner or later.



I just checked, and it contains DirectX9.0c, so I guess it should work. Do you have a copy of it lying around? If you have to download it anyway, why not download the latest SDK (february 2007)?

BTW, wouldn't it be easyer to use an already existing format that supports 2 UV maps to load the models from? So instead of exporting to mdl, you'd just export to something else. That way the workflow would be optimal. Does .x allow multiple UVs? What about .fbx?