i am almost there...

there just are two problems.

it only works in lite-c so far. the plugin version still crashes and i don't know why.

and in lite-c there seems to be some problem with materials so i can't display the light map. but i am 99% sure that the mesh loads correctly and both uv-maps are there.

<edit>

it works! i still have the two problems but i combined lite-c + c-script to get the material working in the meantime.





(it's my ugly test level.)

</edit>