@Frank_G: Yeah, I saw (& used) your contribution. Thanks, it actually helped me very much!

BumpMapping on terrains could be very slow. I've already made my own multitex shader (part of a project I'm going to sell), but it doesn't use normal maps. This would be easy to add, I'm just not sure how fast (or slow) it would run.

BTW: yeah, I did forget to add the link, it's up now. I realized that right after I posted, lol.


xXxGuitar511
- Programmer