In a [hopefully] constructive and non-criticizing way:

Quote:

Thats how most gamestudio users operate , see something they like , spend time finding out how it's done , spend a ton of time trying to get that working on gamestudio , and sometimes , when they actually get it to work on gamestudio , all that follows is a tiny demo of a shader or whatever working in a 1 room level , and thats it , no game. LOL.




yes, this is very true. BUT, I THINK IT'S A GOOD THING! These "little projects" are usually nice features for other people to use. Like my "one-room normal mapping" demo. Or my soon-to-be-finished Sylex3,Newton,Physics Player demo (which will have more than one room ).

But you're right again, unfortunately, nobody has really put all these "demo feature things" together in an enjoyable game yet. As far as I know of...

I'm not choosing sides here, and hopefully we can get back on point about pin~ata thing...


xXxGuitar511
- Programmer