I think the main problem is, that many people have a wrong idea about the gameplay.

It's not like in Angelas World 1, where you try to collect as many points as possible.
This time, you have fixed levels and story. It's not an arcade, but action adventure.
Each level is seperated in 3 parts, and i aim to keep the player at least 20 mins in each level (all 3 parts together).

A generated level would be easier to program, but doesn't fit into my gameplay concept at all ^^.


@Towelie, i feel pleasured you try to draw with my graphicstyle
People thinking you do drugs is normal then xD i have to live with it everyday.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig