I just worked on a bit in my vacations and finished my dialog system.

The text is made by HeelX's Font Plugin to calculate the size in pixel.

The background for it is dynamically created with particles so it kinda looks like a cloud. If the text is outside the screen, it will be re-placed so everything is shown.

It's quite simple to use, just handle a pointer of the speaking person (to know where to display the text) + the text itself.

But please, no discussion about going on or why stopping or whatever. I just wanted to go on a bit, don't know for how long. Probably the fact that my practical training as computer scientist stops in half a year, makes me want to work on the game and hopefully find a way to become a fulltime, paid gamedesigner.



Anyway, here a screenshots.





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"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig