...
my.roll = -10;
temp = (you.max_x - you.min_x)/2 + my.scan_distance;
my.x = you.x + cos(orbit_counter)*temp;
my.y = you.y + sin(orbit_counter)*temp;
orbit_counter += 1 * time;
...

Just add in the code in red...


xXxGuitar511
- Programmer