Hello HeelX,

no, I want to use simple the wave raw data, because I use such a method now but I have to prepare the data now.(Filter it downsample and so on.) What I need is have a function to see the data max value online. For example like a VU Meter works.

thank you for your hints I again try to get it to work,but in the moment I stuck. I first try to compile some of the liteC samples with my 6602 beta version and it works fine.

But if I try to compile one of your sample files I get a crash:

This is the log file.
Log of A6 Engine 6.60.2b run at Sun Jun 03 17:52:04 2007
Administrator on Windows NT/2000/XP version 5.0 Build 2195
Options system_01_information.c -diag -ty

App D:\Gstudio_660beta\acknex.exe in D:\Gstudio_660beta\samples fmod\
MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened
© Conitec . Dieburg . San Diego . www.conitec.net
A6 Engine - Pro Edition V6.60.2b - May 11 2007
Beta version
Registered to: Datentechnik Hilburg

DI XBCD XBox Gamepad 7 axes 24 buttons initialized
DI Microsoft SideWinder 3D Pro 4 axes 8 buttons initialized
Mouse found
Joystick found
SB Live!-Wavegerät opened
NVIDIA Quadro FX 1000 pure T&L device 1ff9 detected
D3D device NVIDIA Quadro FX 1000 1ff9 selected..
Compiling SYSTEM_01_INFORMATION.C.... .... .
Running SYSTEM_01_INFORMATION.C
2 objects
Main started
D3D_Init Window: 640x480x32
Backbuffer: 640x480 -> Window: 1x640x480x32
Video memory found: 232 MB
D3D_Resize Window: 800x600x32 -> Window: 1x800x600x32

Thanks a lot

Kind regards

Taratoga


Working on a Machinima Production System based on GS6.
www.taratoga.de