I remember you from years ago.

I've been here since 2002, when there was no A6.

My current game project uses modified A5 player movement templates.

It is A5, but on the A6 engine with shaders. HAHA


The problem is that Conitec keeps inventing new stuff, and then we have to re-learn it all again. What a waste of time, sheesh.

These days, we are expected to learn A6 GUI garbage and then make a game that looks "Conitec Style" like everyone elses looks. I don't like it.

Last edited by Ran Man; 06/11/07 18:48.

Cougar Interactive

www.zoorace.com