I do hope myself...
Well, never used B.V. but I am favourably impressed by its tool as well as by its game architecture
B.V. looks like a real flexible multi purpose and modern game engine
I have also got the impression that some B.V. members are a little bit exagerating about bugs but this might be due to the definity non acceptable attitude of the developers
Read the B.V. chief designer's answers on the forum and you understand what I mean

Apart from emotional consideration
Is it really so buggy
Can you rely at least on the basic functions ?

Importing an animated skinned character and moving it around avoiding obstacles ?

Last edited by AlbertoT; 06/02/07 17:40.