@xXxGuitar511
Shadows have nothing to do with materials?????
Manual:
"The material definition controls the lighting properties
of entities and surfaces, as well as special rendering
effects like pixel and vertex shaders."

If you right-click on the preview in MED and then click
on "GLX Properties" and than on "Advanced..." you can
change the material (and shadows on the model).
I want to do the same in the game.

@ACKNEX007
Sorry I haven`t got any web-space.
You can only see the edges of the models.
The rest is in one color and brightness. (No shadows)
I use a skin with only one color and brightness.
So only the shadows should be visible-
but there are no shadows.

Last edited by Freddy; 06/03/07 17:44.