I tried using bmap_for_entity, but no luck. Am I doing this right? Or is there a pointer conversion I'm screwing up on?
Code:
  
bmap testBMAP =<rooidle_west0000.pcx>;
bmap* ptr;

function changeBMap()
{
ptr =bmap_for_entity(my,0);
bmap_unlock(ptr);
ptr =testBMAP;
}




www.moxiefish.com George Lancaster