When I get the A6 engine, Im gonna work on a
very complicated project.

-Ever seen the ragdoll effect in UT 2003?
where when you kill a person and he falls,
he reacts to the enviroment. I think it's
possible to script. I have to figure it out.

I think the possible way to do this is with the
physics engine using the model's verteces.

-for example,

The vertexes for the knee, elbow, neck, head, feet, hands all rely on the physics engine.

when you kill the enemy, The script will then
act on the vertexes using the physics engine.

like on UT 2003


.,.,.,., SiGh,