Hello acknex I think you should built your engine with ogre

because ogre can support python which is a very simple language. Easier than lite-c c ++ or C-script, powerfull and there is many tutorial on internet. Look at pyogre, maybe you could see if it's interesting because It's a really good idea to make a simple engine with a simple code. many 3d artists are bothered by coding because it's too long to learn a language like c++ and also too long to get the right to make it efficient. IF you are looking for a game with a great gameplay you cannot focus on the fun or the graphics because you have to deal with bugs and script error.

even if I like A6 sometime it's a pain in the ass to make something different than an fps.

if your are interested by ogre and python send me a pm I'll send you some link about different way people use it. OR maybe you could make it with game logic or something similar.

I definitly support your project, because game creation is not all about programming trying to make it simplier is good way thing had to go.

keep going